Resources

Practical guides for running game-based conflict training – how to run sessions, debrief them well, measure whether they worked, and the research behind all of it. No fluff, no funnel.

Coffee cups on saucers on a rustic wooden table
Debriefs & Measurement

Advocacy-Inquiry: The Debrief Questioning Technique That Surfaces Real Reasoning

Debriefing with good judgment pairs an honest observation with genuine curiosity about the reasoning behind it. How to build and practice advocacy-inquiry.

9 min read
A row of ornate theater masks against a black background
Why Games Work

Aesthetic Distancing: Why Playing a Character Makes Hard Conversations Easier

The drama-therapy concept behind 'it's my character, not me': how a fictional mask lowers identity threat so people practice conflict they'd normally avoid.

8 min read
A toasted sandwich on a white plate
Conflict Skills

Beyond the Feedback Sandwich: Evidence-Based Ways to Give Feedback

Why the feedback sandwich backfires – praise becomes a threat cue – and what the evidence supports instead: the GAIN framework, SBI, and worked examples.

9 min read
Close-up of dark teal polyhedral gaming dice with a d20 showing 20
Why Games Work

Can a Tabletop RPG Really Teach Conflict Skills? What the Research Says

An honest evidence review: what simulation research, aesthetic distance, and two pilot sessions say a tabletop RPG can and can't teach a workplace team.

8 min read
A weathered rope pulled taut around a wooden post
Conflict Skills

Navigating Competing Priorities with Peers When Nobody Outranks Anybody

Two team leads, two legitimate priorities, no tiebreaker. How to make trade-offs explicit, negotiate on shared criteria, and escalate jointly if you must.

7 min read
A dark, empty corridor with stairs and a window
Conflict Skills

The Real Cost of Conflict Avoidance at Work

Conflict avoidance looks like harmony and bills like rework. What the silence costs, why capable people stay quiet, and what actually breaks the cycle.

7 min read
Colorful sticky notes and hand-drawn arrows on a whiteboard
Debriefs & Measurement

50+ Debrief Questions for Team Exercises (Organized by What They Surface)

50+ after-action review and debrief questions, organized by phase and by what they surface – plus the three to ask when you only have ten minutes.

10 min read
Notebook, pens, and coffee arranged on a wooden table
Facilitation

Logistics for a Game-Based Training Day: People, Time, Room, Materials

The planning checklist behind a 7.5-hour game-based training day – group size, timing budget, breaks, room setup, printed materials, and facilitator prep.

7 min read
An open spiral-bound notebook and a pen on a rustic wooden table
Debriefs & Measurement

How to Debrief a Training Exercise: A Three-Phase Guide That Actually Changes Behavior

The learning happens in the debrief, not the exercise. A three-phase structure – reactions, analysis, application – with timing budgets and real questions.

10 min read